A truly customizable home of your own. What many players have asked for in a game.
Each section of your floating island can be customized down to the way your islands are shaped
and connected. You can have multiple islands, build stalls, hire staff, invite friends, throw
parties, and trade with other islands. It doesn't end there. Decorate your island and invite
your spirits to live in their own rooms. Send them on expeditions to help expand your resource
income for your island at the risk of losing some of your land. Let's dig into the details!
Enjoyable Island Presets
The idea was to present players with preset islands to choose from. It'll be an extensive list
but it won't be a voxel-like experience. That would be a nightmare to keep stored on
databases. This already is. But that's okay. It's for your enjoyment! The best alternative
would be to have presets and label them as numbers. For the tech nerds out there, that means
it'll just be stored as a number instead of a list of numbers describing each voxel point.
This means there can be a lot more customizations and more connected islands. You can choose
what sort of connection you want between islands. A launch pad? We have your back. A bridge?
Build it. A ethereal staircase? We'll have to contact city hall to get that approved but it'll
happen. Just enjoy your building experience and have fun.
Automatic Resource Gathering, Crafting, and run your own Store
For each island that you have, you can also build a stall. The stalls can be dedicated to
things like selling goods, farming them, or crafting them. If you're selling, you can
prioritize a specific store, set a minimum and maximum price, and limit your volume. If you're
farming resources, you can build specific buildings to do so. It doesn't matter if it wood,
stone, water, minerals, herbs or ore. You can go for it. Lastly, if you're going to be
crafting things, you can automate this process as well. You'll just have to either manually
run these things or hire an NPC to do the job for you. You can, however, pay other players
too. They'll cost more but they'll produce faster. You know the rules: you can either have it
cheap, fast, or done well! Unless you're taking advantage of someone, you can't have it all.
Risky Expeditions to Increase Resource Gathering
From your island you can also automate expeditions for your spirits to venture on. These
expeditions are to claim land on the surface. The gameplay here is centered around using the
proper spirit element to gain an advantage. As well as proper gear. Each zone will be centered
around a specific element type and will have certain enemies. So it's easy to plan
accordingly. You'll also be able to dictate what level ranges to stop at. The speed of the
expedition is the same as an actual fight in that zone. You'll see the progress of the clear
in real-time. And it can be cancelled at anytime. But the progress will slowly go down unless
it's fully cleared. Zones can sometimes have enemies that reappear. That's where planning to
have a team that handles that specifically comes in. The reward can be a boost to your
resource gathering. But the difficulty scales the more land you explore. Planning out
recovery, such as when their health gets low, and difficulty levels is crucial to keep the
ball rolling. If your spirit dies… you lose all zones adjacent to that zone.